Sunday, April 15, 2012

Interactivity model // brands must participate.

What's this 'digital shift' all about?
   
In a digital training course held by the wonderfully insightful and charismatic Heather Albrecht in Sydney last year, I enjoyed my first real delve into digital marketing and its driving forces.

The key questions on everyone's lips are where is it going, and how do we participate in a way that is going to drive the success of our business? The "it" here of course refers to broader social and media trends that are driving consumer choices; creating new contexts in which we must interact in order to engage with potential consumers.

Reflecting on previous consumer trends reveals four distinct phases or models of engagement:
1.  Advertising led
2.  Through-the-line integration
3.  Media neutral (big idea)
4.  Participation

It is this most recent 'participation' phase which represents new models of engagement and is largely influenced by the types of devices we are interacting with. Participation branding is defined as: 
   
"How a brand engages and behaves with consumers across channels and over time to earn their attention and participation through motivating experiences.
   
How consumers engage and behave with each other across channels and over time to influence each other and create motivating brand stories."
   
In the training session, Heather identifies four screens; represented by the television, laptop, iPad and iPhone. The specific motivations and uses for each may vary but often media is also consumed across each of these platforms, the new accompanying trend here of course being mobile.
  
  
It is crucial to understand the technological driving forces behind media consumption and shifting consumer habits, however, it is also important to understand the social behavioural trends being formed from these.

Significant trends in how consumers participate with media:
1.  Self-expression/sharing
2.  On demand
3.  Personal

Audiences are no longer relatively-passive consumers of media. They are active authors and publishers of their own content (blogs, tweets, wikis), enabled by new platforms and fuelled by this social trend of self-expression and sharing. New technologies have also made on demand programming more accessible, including through mobile web/gaming, multiple screen-viewing, tivo and more. Audiences are now able to select their viewing material and largely control this experience, choosing what to include and importantly, exclude. Alongside these two trends is also that of personalisation, which has the potential to fragment your audience significantly when going out with a broad communication message. With the growth of self-expression and on demand in this online media space, there is also a greater yearning for personalisation of content and applications. 

In order to connect with consumers, to create engagement  and interactivity, brands must find a way to add value. Audiences must find you appealing in order to choose to include you as part of their online experience. We must find a way to personalise their experience and invite them to engage with us in order to earn their attention.

From a strategic point-of-view, digital channels have a role to play at every phase of the purchase funnel (awareness, consideration, research, trial, purchase, post-purchase experience, repeat purchase, advocate). Digital is an important part of every marketing strategy, a realisation currently being made by most companies, large and small. The real value for advertisers lies in earned media; all the word-of-mouth the brand earns through user-generated content, comment and sharing. In order to earn this we need to create both bought (paid for advertising) and owned (content assets the brand owns) media and a great idea to bring it all to life.

This is our challenge and it's an exciting one.

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